CommonEvent 7384
Name = "スイキ：勝利"

  999([7364])
  ShowPicture([5, "80_mob_ninzya2_st01", 0, 0, 0, 0, 100, 100, 255, 0])
  ErasePicture([6])
  ShowTextAttributes(["mob_ninzya2_fc1", 0, 0, 2])
  ShowText(["\\n<Suiki>"])
  ShowText(["I never thought you would withstand the breast binding..."])
  ShowText(["...I admit defeat."])
  PlaySE(["RPG::SE(@name=\"mon_lvup\", @pitch=100, @volume=100)"])
  ControlSwitches([98, 98, 1])
  ControlSwitches([96, 96, 1])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Luka has won the battle fuck!"])
  ConditionalBranch([1, 839, 0, 2, 1])
    ShowTextAttributes(["mob_ninzya2_fc1", 0, 0, 2])
    ShowText(["\\n<Suiki>"])
    ShowText(["Unfortunately, there is nothing I can give you as a prize."])
    ShowText(["Since I previously gave you the Gem..."])
    Empty([])

  Else([])
    ShowTextAttributes(["mob_ninzya2_fc1", 0, 0, 2])
    ShowText(["\\n<Suiki>"])
    ShowText(["As a prize, I will give you this item."])
    ShowText(["It's a Gem that can enhance the abilities of succubi..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([3987, 0, 0, 1])
    ControlVariables([839, 839, 0, 0, 2])
    CallCommonEvent([6999])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["mob_ninzya2_fc1", 0, 0, 2])
  ShowText(["\\n<Suiki>"])
  ShowText(["If possible, I would like to wish for a rematch."])
  ShowText(["If I have another opportunity to fight, I will show you that I can win..."])
  ErasePicture([5])
  ConditionalBranch([0, 443, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 2331, 1])
    ChangeMapDisplay([1])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ControlVariables([57, 57, 0, 0, 1559])
      TransferPlayer([0, 559, 34, 39, 8, 0])
      PlayBGM(["RPG::BGM(@name=\"dungeon_siro2\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ControlVariables([57, 57, 0, 0, 1441])
      TransferPlayer([0, 441, 12, 50, 2, 0])
      Empty([])

    BranchEnd([])
    ChangePlayerFollowers([0])
    Empty([])

  BranchEnd([])
  ExitEventProcessing([])
  Empty([])
